Cabinet no. 08 · steady-hand game · circa 1960
Ring-a-DingDo not touch the wire
Guide the tethered brass ring along the full bent-wire course. One touch ends the attempt; reach the finish to win.
Current stateCabinet artwork restored · interaction next
- Original maker
- Palladium
- Original stake
- 1 penny
- Player control
- Tethered hand ring
- Pennywire coin
- 10 sats
Unlike the three launchers, Ring-a-Ding is a continuous-contact skill test. The original wire route, loops, start and finish positions, handle and tether remain the defining playfield geometry.
Front reconstruction based on the surviving machine shown in Amusements Revisited’s demonstration.
